#include "gioapi.h"
Include dependency graph for gridio_null.cpp:
Go to the source code of this file.
Functions | |
int | GridIOSetup (void) |
int | GridIOExit (void) |
int | CellLayerOpen (char *clyr_name, int rdwrflag, int iomode, int *celltype, double *cellsize) |
int | CellLyrClose (int channel) |
int | CellLyrDelete (char *clyr_name) |
int | AccessWindowSet (double box[4], double cellsize, double newbox[4]) |
int | AccessWindowClear (void) |
int | WindowRows (void) |
int | WindowCols (void) |
int | GetWindowRow (int channel, int nreswinrow, CELLTYPE *rowbuf) |
int | PutWindowRow (int channel, int nwinrow, CELLTYPE *rowbuf) |
void | GetMissingFloat (float *x) |
int | BndCellRead (char *grdnam, double *box) |
int | GridRename (char *from_grid, char *to_grid) |
int | GridDelete (char *grid_name) |
int | CellLayerCreate (char *clyr_name, int rdwrflag, int iomode, int celltype, double cellsize, double box[4]) |
int | CellLyrExists (char *clyr_name) |
int AccessWindowClear | ( | void | ) |
int AccessWindowSet | ( | double | box[4], | |
double | cellsize, | |||
double | newbox[4] | |||
) |
int BndCellRead | ( | char * | grdnam, | |
double * | box | |||
) |
int CellLayerCreate | ( | char * | clyr_name, | |
int | rdwrflag, | |||
int | iomode, | |||
int | celltype, | |||
double | cellsize, | |||
double | box[4] | |||
) |
int CellLayerOpen | ( | char * | clyr_name, | |
int | rdwrflag, | |||
int | iomode, | |||
int * | celltype, | |||
double * | cellsize | |||
) |
int CellLyrClose | ( | int | channel | ) |
int CellLyrDelete | ( | char * | clyr_name | ) |
int CellLyrExists | ( | char * | clyr_name | ) |
void GetMissingFloat | ( | float * | x | ) |
int GetWindowRow | ( | int | channel, | |
int | nreswinrow, | |||
CELLTYPE * | rowbuf | |||
) |
int GridDelete | ( | char * | grid_name | ) |
int GridIOExit | ( | void | ) |
int GridIOSetup | ( | void | ) |
int GridRename | ( | char * | from_grid, | |
char * | to_grid | |||
) |
int PutWindowRow | ( | int | channel, | |
int | nwinrow, | |||
CELLTYPE * | rowbuf | |||
) |
int WindowCols | ( | void | ) |
int WindowRows | ( | void | ) |